<MagicItem Name="Mask Of The Skull">
  <Aura>strong necromancy and transmutation</Aura>
  <CL>13</CL>
  <Slot>head</Slot>
  <Price>22,000 gp</Price>
  <Weight>3 lbs.</Weight>
  <Description>This fearsome-looking mask of ivory, beaten copper, or pale wood is typically fashioned into the likeness of a human skull with a missing lower jaw, allowing the bottom half of the wearers face to remain visible when the mask is worn. Once per day, after it has been worn for at least 1 hour, the mask can be loosed to fly from the wearers face. It travels up to 50 feet away from the wearer and attacks a target assigned to it. The grinning skull mask makes a touch attack against the target based on the wearers base attack bonus. If the attack succeeds, the target must make a successful DC 20 Fortitude save or take 130 points of damage, as if affected by a finger of death spell. If the target succeeds at its saving throw, it nevertheless takes 3d6+13 points of damage. After attacking (whether successful or not), the mask flies back to its user. The mask has AC 16, 10 hit points, and hardness 6.</Description>
  <Requirements>Craft Wondrous Item, animate objects, finger of death, fly</Requirements>
  <Cost>11,000 gp</Cost>
  <Group>Wondrous Item</Group>
  <Source>Ultimate Equipment</Source>
  <AL>
  </AL>
  <Int>
  </Int>
  <Wis>
  </Wis>
  <Cha>
  </Cha>
  <Ego>
  </Ego>
  <Communication>
  </Communication>
  <Senses>
  </Senses>
  <Powers>
  </Powers>
  <MagicItems>
  </MagicItems>
  <Destruction>
  </Destruction>
  <MinorArtifactFlag>0</MinorArtifactFlag>
  <MajorArtifactFlag>0</MajorArtifactFlag>
  <Abjuration>0</Abjuration>
  <Conjuration>0</Conjuration>
  <Divination>0</Divination>
  <Enchantment>0</Enchantment>
  <Evocation>0</Evocation>
  <Necromancy>1</Necromancy>
  <Transmutation>1</Transmutation>
  <AuraStrength>strong</AuraStrength>
  <WeightValue>3</WeightValue>
  <PriceValue>22000</PriceValue>
  <CostValue>11000</CostValue>
  <Languages>
  </Languages>
  <BaseItem>
  </BaseItem>
  <id>1935</id>
  <Mythic>0</Mythic>
  <LegendaryWeapon>0</LegendaryWeapon>
  <Illusion>0</Illusion>
  <Universal>0</Universal>
</MagicItem>